Summary


Project Breakdown

  • Group Project - 5 weeks, halftime

  • Endless runner

  • Created in Unity

Procedural Art
Tova Renman Wesström
Marcus Mellström


Art
Marcus Lembke
Sebastian Engstrand
Alexander Lindberg



Music and SFX
Epidemic Sound

Level Design
Albin Petterson
Ilse Hermans
Alva Liljekvist


Programming
Joel Bader
Simon Östman
Stefan Veres
Sebastian Hoikkaniemi
Jacob Jansson

Gameplay

Lightchaser is an endless runner where players control a one-wheeled motorized vehicle, racing forward while dodging falling debris, tornadoes, and deadly lava pits on the path to the finish. Picking up gas canisters provides players with a boos while collecting scrap adds to the player’s high score.

My Contributions

  • Designed the final level of the game

  • Set dressing

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