Summary
Project Breakdown
Group Project - 5 weeks, halftime
Endless runner
Created in Unity
Procedural Art
Tova Renman Wesström
Marcus Mellström
Art
Marcus Lembke
Sebastian Engstrand
Alexander Lindberg
Music and SFX
Epidemic Sound
Level Design
Albin Petterson
Ilse Hermans
Alva Liljekvist
Programming
Joel Bader
Simon Östman
Stefan Veres
Sebastian Hoikkaniemi
Jacob Jansson
Gameplay
Lightchaser is an endless runner where players control a one-wheeled motorized vehicle, racing forward while dodging falling debris, tornadoes, and deadly lava pits on the path to the finish. Picking up gas canisters provides players with a boos while collecting scrap adds to the player’s high score.
My Contributions
Designed the final level of the game
Set dressing